representative design projects

myWaldo

wearable technology investigating illness and fitness
For many people with neuromuscular weakness due to Myasthenia Gravis, planning activities around potential and/or actual muscle weakness is time-consuming and emotionally draining. Knowing how the muscles behave with particular activities can inform behavioral modifications that will enhance social and emotional well-being. Using electromyography (EMG) sensors and microcontrollers, myWaldo quantifies and records illness and fitness in relation to neuromuscular diseases that cause generalized weakness in voluntary muscles. By quantifying muscle weakness patterns during daily activities and exercise, an individual can make modifications that will enable them to save energy and muscle strength for when they need it. ( read more )

LUNGS

low cost remote deployable pollution sensor kits
LUNGS is an activist research project investigating pollution as a cause of diseases of poverty, first by interrogating how pollution information is collected and analyzed, and then by creating low-cost, remote-deployable pollution sensor kits to enable more informed decision-making in relationship to local, real-time pollution and health. ( read more )

Approach

site-specific mobile art app that turns community spaces into art installations
2013 Future of Information Grant Winner
design team: Jason Farman, Daniel Greene, Jarah Moesch, Paul Nezaum Saiedi, Jessica Kenyatta Walker, James B. Wills

The places where we live, work, and play mean something different to each of us. But often a single official story of a place overwhelms those more personal stories. We want to help people share their stories of what community spaces mean to them, so that we can learn from each other and maybe walk a mile in each other’s shoes. We reach that goal with Approach, a site-specific mobile art app that turns community spaces into art installations. ( read more )

Mobilized Kitchen

experimental virtual community moblog
Explores ideas of democracy and activism based on the physical community of Hell’s Kitchen (NY). 2004 ( read more )